View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Carlos Egas (Technical Sound Designer, Game Audio Latam & Serenity Forge & Teravision Games)
Ricardo Cervantes (Sound Designer & Founder, Game Audio Latam)
Rodrigo Ferzuli (Associate Sound Designer, Game Audio Latam & Amber Studio)
Maria Jose Felix Vega (Composer & Sound Designer, Game Audio Latam & Independent)
Maria Jazmin Giolito (Sound Designer, Game Audio Latam & Independent)
Location: Virtual GDC Platform
Date: Wednesday, March 23
Time: 10:30 am - 11:30 am
Pass Type: All Access Pass, Core Pass, Audio Pass, All Access Online Only Pass - Get your pass now!
Viewing Experience: Virtual
Vault Recording: Not Recorded
Audience Level: No
Building a game audio community in Latin America is a roundtable about Game Audio Latam, a vibrant community that was built during the past year. What is the state of game audio in Latam? What are the challenges for someone looking for a career in audio for video games in the region? What has been done to address these challenges? Where can audio people network, learn and show their work? What is Game Audio Latam? All these questions will be solved and discussed during the roundtable.
The Game Audio Latam co-founders are going to give some insight into one of the most exciting regions for game audio development, talk about their efforts to foster the professionalization of game audio in Latin America, and what is coming for all interested in developing a career in game audio in the region.
Attendees to this roundtable will learn about the state of the game audio industry in Latin America, the efforts that are being made for the improvement of the field and how you can be part of these efforts with Game Audio Latam.
The target audience for this roundtable are people interested (both professionals and students) in a game audio career in Latin America or general game audio folks with an interest in what is happening in other regions.