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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

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Building a Strong Studio Culture Microtalks

Christopher McGeorge  (COO, Wild Blue Studios)

Carl Kwoh  (VP of Product, Phoenix Labs)

Yesenia Cisneros  (Lead Producer, Brass Lion Entertainment)

Irene Scholl-Tatevosyan  (Attorney, Nixon Peabody LLP)

Location: Room 2010, West Hall

Date: Wednesday, March 23

Time: 5:00 pm - 6:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy, Business & Marketing

Format: Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: Yes

This session will include four presentations from a diverse range of perspectives about how, and why, to build strong, values-based studio cultures that value diversity, transparency, and other positive values. Hear how building a carefully considered company culture yields dividends in the form of great games, happy and creative employees, and reduced liability. The speakers will delve into how to operationalize a good culture, from hiring, to codes of conduct, to behavior norms, and what really matters when it comes to treating employees well.


The session will leave you with some concrete starting points for building a more positive and intentional culture in your studio, and will also help you to build a business case for investing in those values.

Intended Audience

This session is ideal for studio leaders, HR leaders, and those just starting new studios.