GDC + VRDC 2019 Session Scheduler

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Building Computationally-Ridiculous Games in the Cloud (Presented by Amazon)

John Smedley (Studio Head, Amazon Game Studios)

Louis Castle (Studio Head, Amazon Game Studios)

Patrick Gilmore (Studio Head, Amazon Game Studios)

Rich Hilleman (Director, Amazon Game Studios)

Location: Room 3001, West Hall

Date: Monday, March 18

Time: 11:20am - 12:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Production & Team Management

Format: Sponsored Dev Day

Vault Recording: Video

Audience Level: All

No matter the size or budget of your studio, the cloud is providing opportunities that weren't possible even five years ago. Hear from industry veterans John Smedley (Everquest, H1Z1), Louis Castle (Command & Conquer, Boom Blox), Patrick Gilmore (Medal of Honor, Killer Instinct), and Rich Hilleman (Need for Speed, Madden) to learn how the AWS Cloud has changed the way they approach game development.