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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Building Game Development Communities

Linn Sovig  (Business Developer & CMO, Pineleaf Studio)

Date: Thursday, July 22

Time: 10:50am - 11:20am

Pass Type: All Access Pass, Core Pass

Topic: Business & Marketing, Production & Team Management

Format: Session

Vault Recording: Video

Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation

Come along on a journey within the talented Norwegian game development industry and community and learn what initiatives they have built to nurture and build a community that is thriving and remains committed to each other. Linn Sovig will take you through the different initiatives and events that she has planned together with the games industry to increase a sharing economy among game developers while applauding individual successes. Learn what not to do and what are some good approaches to encourage growth in your games industry.

Takeaway

By attending this session you will learn more about creating a unified and nourished game development community with both experienced and novice game developers. What are some of the tools you need to lift your regional games industry, quality and success? You'll find some suggestions here.