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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Bingjie Yu (UX Researcher, Thunderfire UX)
Location: Room 3016, West Hall
Date: Wednesday, March 22
Time: 3:30 pm - 4:30 pm
Pass Type: All Access Pass, Core Pass
Topic: Business & Marketing, Production & Team Leadership
Vault Recording: Video
Audience Level: All
In the post-pandemic world, many online game communities are moving toward a new phase: hybrid communities. We studied 13 different game Discord servers with cross-platform aspects and conducted over 200 interviews with game community members in our own Discord and other game Discord servers—identifying three dimensions of hybridity attributes, including players from various platforms, mixed-culture backgrounds and languages, and the fuzzy boundary between online and offline.
As a Chinese team running our hybrid player community globally for over a year now, we've come up with some guidelines and strategies for game developers and community managers to help build and manage hybrid game communities. This includes seeking common ground while respecting differences, doing micro/meta management, and designing tools and technologies with hybridity in mind to build more inclusive, transparent and sustainable hybrid game communities.
Attendees will learn what dimensions hybrid player communities could expand to, and how to manage hybrid communities through this talk. They will learn about the tradeoffs of hybridizing their game communities and the guidelines to develop and further sustain their communities.
This is for game developers and community managers for cross-platform multilingual online games.