GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Causing Chaos: The Future of Physics and Destruction in Unreal Engine (Presented by Epic Games)

Matthias Worch (Design Lead, Epic Games Special Projects)

Jim Van Allen (Senior Technical Artist, Epic Games)

Michael Lentine (Lead Physics Programmer, Epic Games)

Location: YBCA Theater

Date: Wednesday, March 20

Time: 11:20am - 12:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Format: Sponsored Session

Vault Recording: TBD

Get a first look at the future of physics and destruction in Unreal Engine as Epic walks through features that give content creators the tools they need to build highly interactive worlds that can be fractured, shattered, and demolished.