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Charting the Course of 'Starship Home': Designing Mixed Reality's First Narrative Adventure

Mark Schramm  (Director of Engineering, Creature)

Location: Room 2018, West Hall

Date: Thursday, March 20

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Track: Design

Format: Lecture

Vault Recording: Video

Audience Level: All

Mixed Reality creates a fun backdrop for many experiences, but can this medium support narrative games?

Starship Home is the first feature-length narrative MR game that not only plays out within the player's own four walls, but actively invites the player to take them to new worlds.

In this talk, industry veteran Mark Schramm, who has previously worked on titles such as SUPERHOT VR, explains how the audience can approach Mixed Reality to utilize its strengths and create compelling narrative experiences in an ever changing personal environment that oftentimes competes for the players attention. Learn about the various iterations the game has gone through and how they have evolved as the studio has gained a deeper understanding on blurring the lines between multiple realities.

Takeaway

Attendees will learn how Mixed Reality games can craft larger than life worlds and what key design pillars support and maintain this shared illusion.

Intended Audience

This talk caters to anyone with an interest in Augmented or Mixed Reality development. Existing XR experience is helpful, but not a requirement for this session.



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