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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

CANCELED: Classic Game Postmortem: 'Tamagotchi': The Original Virtual Pet

Nobuhiko Momoi  (Director, CTO (Chief Tamagotchi Officer), BANDAI Co., Ltd.)

Date: Friday, March 24

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass

Topic: Design

Format: Lecture

Vault Recording: Video

Audience Level: All

First released in 1996 and still selling over 3-million units annually, Tamagotchi has truly evolved over its 27 years. Starting as a 90's toy fad that was a global phenomenon, Tamagotchi then became a massive inventory burden for Bandai, resulting in a huge loss and almost killing this iconic toy company. In 2004, Tamagotchi came back, and has since consistently adapted to market needs—including new play patterns to meet trends of the time, localized versions for specific territories, and collaborations with leading Japanese anime brands.

In this session, take a walk through history and learn about what was at the core of the original virtual pet’s success, what Bandai has changed about Tamagotchi to keep it fresh and relevant, and what has been kept the same to maintain brand awareness. You may even get an insight into where Tamagotchi is heading into the future.

Takeaway

Attendees will uncover insights into what the Tamagotchi development team focused on to turn a piece of hardware that was designed to sit in the palm of your hand, into a real living pet that captured the heart of its owners.