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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Click to P(l)ay (Presented by Mastercard)

Jen Premisler  (Senior Vice President, Fintech and Gaming Segment Solutions, Mastercard)

Location: GDC Industry Stage, Expo Floor, South Hall

Date: Thursday, March 21

Time: 10:30 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Business & Marketing

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Mastercard

Mobile devices, emerging technologies and engaging content are fueling gaming growth, with nearly half the world's population playing video games. But it's imperative that the digital commerce experiences that fuel innovation in gaming keep up with the rapid pace of innovation. Jen Premisler, Senior Vice President, Fintech Solutions will share insights from consumer research and discuss how Mastercard digital payment solutions such as Click to Pay can level up the experience for the entire ecosystem – gamers, publishers, platforms. A UX demo will showcase the seamless, secure checkout experience that will revolutionize the future of payments in gaming.

Takeaway

• Learn what gamers want from the payment experience
• See how Mastercard's digital payment solutions can help level up the gaming experience
• Hear about success stories from Mastercard partnerships in and beyond gaming

Intended Audience

This is for anyone who wants to learn more about leveling up the payment experience in games – from gamers, developers, publishers, to gaming platforms and technology enablers. No prerequisite knowledge is required.



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