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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Community Management Summit: Expanding Single-Player Games to a Multiplayer Experience with Discord

Adam Kuta  (Community Marketing Specialist, Schell Games)

Date: Monday, July 19

Time: 1:20pm - 1:50pm

Pass Type: All Access Pass, Summits Pass

Topic: Business & Marketing

Format: Session

Vault Recording: Video

Audience Level: N/A: I would like to deliver a virtual presentation only

Once a game is released, it's natural to think about making some DLC or the next game to satisfy fans or tap into new audiences. This is where attentive community management can make a difference. Schell Game's Adam Kuta will share how he uses Discord to create multiplayer experiences around the studio's single-player games to keep the conversation going, encourage players to connect and create a digital space just as engaging as the game. In addition to real-life case studies and templates, attendees will also be able to convey the positive impact community management has on a game's bottom line to management and the studio at large.


With some effort and creativity, attendees can build a community around their games with engaging challenges and initiatives using Discord to build a fanbase around their game, increase their title's shelf life, and positively impact their bottom line.

Intended Audience

This talk will benefit game developers who are about to release or have released a game and are looking for practical advice about community management using Discord. No prerequisite knowledge is required, though some Discord platform knowledge will be beneficial.