View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Jaclyn Simmons (Senior Brand Marketing Manager, Capcom)
Andy Wong (Senior Manager, Social Media & Community, Capcom)
Jennifer Zall (Head of Creator Programs, Gamesight)
Kayla Mansell (Manager Global Creator Relations + Marketing, 2K)
Location: Room 3002, West Hall
Date: Monday, March 18
Time: 9:30 am - 10:30 am
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Business & Marketing
Vault Recording: TBD
Audience Level: All
In a gaming ecosystem that increasingly embraces diversity, the importance of fostering inclusive and respectful communities has never been greater. As toxicity levels hit new heights, it's critical for industry stakeholders to understand that this isn't just a social concern but a financial one as well. This panel will delve into the consequences of toxicity, the value of positive game cultures, practical strategies for nurturing healthy communities, and future trends in game and influencer marketing.
Attendees gain insights into the benefits of combating toxicity in gaming communities. They learn that fostering inclusivity can lead to a 54% surge in revenue and increased creator engagement. Attendees will acquire actionable strategies to equitably grow their communities and player base.
The session is designed for professionals who intersect gaming and community, be they developers, marketers, or community managers. No specialized prerequisite knowledge is required for valuable takeaways.