GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Composing for 'Lineage M': Modular Construction in Game Music

Winifred Phillips  (Composer, Generations Productions LLC)

Location: Room 3004, West Hall

Date: Wednesday, March 23

Time: 10:30 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Audio Pass, All Access Online Only Pass - Get your pass now!

Topic: Audio

Format: Session

Viewing Experience: In-Person/Virtual

Vault Recording: Video

Audience Level: Yes

Game composer Winifred Phillips will discuss her music for the brand-new 2021 expansion of Lineage M (the highly-successful mobile port of the classic Lineage MMORPG). Applying dynamic strategies, Phillips' music adapted modern techniques into the game's classic music system using a modular approach. In this talk, Phillips will break down the soundtrack's modular design, showing how dynamic techniques can increase utility of music assets. Compositions can be subdivided into smaller units for the purpose of assembly within a modular framework. Strategies for the creation and exploitation of stems will be explored, including how stems can emphasize musical contrast while varying levels of dynamic tension. Finally, Phillips will examine tactics for the deployment of music assets, showing how the modular system can reinforce a unified musical identity throughout the game.

Takeaway

Using multiple musical examples from her Lineage M soundtrack, Phillips will show how a modular music design can maximize the utility of music assets while conveying a strong musical identity. Attendees will learn that incorporating this modular approach can open up new possibilities in music composition and design.

Intended Audience

This session will focus on techniques useful to game composers looking to increase the utility and variety of more traditional game music assets. Discussion will also benefit other audio developers when engaged in preparing music design documents and implementation plans.