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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Connect: The Past, Present and Future of Game Publishing (Presented by Xsolla)

Ed Lin  (Vice President, Marketing, Xsolla)

Lawrence Mien  (Director of Partner Experience, Xsolla)

Date: Tuesday, July 20

Time: 3:30pm - 4:00pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Business & Marketing

Format: Sponsored Session

Vault Recording: Not Recorded


Xsolla’s Ed Lin and Lawrence Mien will take you on a journey through the past, present and future of game publishing to reminisce about some of the pivotal moments that changed the industry. Dive into the democratized future of building, promoting, and publishing your game. Move beyond the end goal of easier ‘access” and learn about key solutions that can help connect you to that future, and why you need to be there.


A brief history of video games and how to improve the way you publish and promote games into the future

Intended Audience

Business and marketing professionals