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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Crafting and Balancing the Story and Characters in 'Marvel's Spider-Man 2'

Jon Paquette  (Senior Narrative Director, Insomniac Games)

Location: Room 2016, West Hall

Date: Friday, March 22

Time: 1:30 pm - 2:30 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Design

Format: Session

Vault Recording: Video

Audience Level: All

'Marvel's Spider-Man 2' is the third game in a franchise that has built its own universe of intersecting characters and stories (Earth-1048). How does the story team at Insomniac balance the needs of the story with the ever-changing demands of the audience?

In this talk, Senior Narrative Director Jon Paquette takes you through Insomniac's process, and how the team relies on feedback to help drive their storytelling craft.


Attendees will learn a variety of techniques to help guide narrative development, especially for large teams with large stories and big budgets.

Intended Audience

This talk is intended for writers, designers, artists, producers, and anyone interested in narrative development.

Connecting the Global Game Development Community

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