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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Crafting Characters in 'VALORANT': Designing Deadlock

Alexander Mistakidis  (Senior Technical Game Designer, Riot Games (VALORANT))

Tiffy Tsay  (Product Manager, Riot Games (VALORANT))

Location: Room 303, South Hall

Date: Thursday, March 21

Time: 4:00 pm - 5:00 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Design

Format: Session

Vault Recording: Video

Audience Level: All

VALORANT developers Alexander Mistakidis, Senior Technical Game Designer, and Tiffy Tsay, Product Manager, discuss how Insights and Design disciplines collaborate with the team at Riot Games in to develop gameplay-expanding agents. During this session, Alexander and Tiffy take you through the gameplay evolution of Deadlock, sharing some of the team's key lessons and insights.

Takeaway

Attendees will see some tactics VALORANT uses to create a unique and resonant agent while also navigating player expectations by using Deadlock as a case study. They will also gain a deeper understanding of how to tackle the inevitable issue of power and perception diverging.

Intended Audience

This is for game developers who want insights on character development and to learn from the VALORANT team's approach of leveraging character releases to evolve gameplay, hit audience needs, and deepen our core tactical promise to players.



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