Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Gal Oppenheimer (Director of Solutions Architects, Contentstack)
Greg Luciano (Global Director of Customer Success, Contentstack)
Date: Thursday, July 22
Time: 1:20pm - 1:50pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Production & Team Management
Format: Sponsored Session
Vault Recording: Not Recorded
Awesome story and gameplay are critical, but they aren’t everything. Building engagement with amazing experiences both in-game and out-of game is just as crucial to succeed in this $152 billion industry. Learn why the top gaming companies in the world rely on agile, headless CMS to modernize content creation for both uses and to ensure top performance and scalability. Join this session to learn why an API-first content management solution enables editors to get more content out faster and to personalize easier for greater revenue opportunities from both in-game and out-of-game fan experiences.
How content editors can create content for in-game and out-of-game experiences faster and easier with agile, API-first headless CMS.