GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Creating 'Dr. Grordbort's Invaders' for Magic Leap One

James Everett (Producer and Lead Game Designer, Magic Leap/Weta Workshop)

Pass Type: All Access, VRDC Add On - Get your pass now!

Topic: Game VR/AR

Format: Session

Vault Recording: TBD

Audience Level: All

How do you design levels for the real world? How do you approximate a hardware feature that won't be ready for months? How do you make an intense action game for players of all experience levels in a new medium? 'Dr. Grordbort's Invaders' is the world's first long-form mixed reality action game, and it was created by a brand new team, on an in-development platform, incubated within the walls of an Academy Award-winning physical props company. In this talk, James will discuss how the Weta Gameshop team, born of a collaboration between Magic Leap and Weta Workshop, delivered on their mandate to make a great game while providing feedback on the ever-evolving hardware and software that became the Magic Leap One Creator Edition.

Takeaway

Attendees will hear what it's like to be among the earliest of adopters in a brand new medium. Learn from the 'Dr. Grordbort's Invaders' team's successes and pitfalls to illuminate your path into mixed reality development.

Intended Audience

Developers working in mixed or augmented reality who want a deep dive into a game shipped in a new medium, and those curious and excited about the future of games.