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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Creating Fully Upgradeable Fictional Weapons

Airam Hernandez  (Senior Weapon Artist, Rocksteady Studios)

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Visual Arts

Format: Session

Vault Recording: TBD

Audience Level: All

In this session, Airam Hernandez, Senior Weapon Artist at Rocksteady Studios, provides an overview of all the systems used to make the Suicide Squad: Kill the Justice League weapons as modular and customizable as they are. Airam shows the amount of possibilites of these systems, alongside their limitations, and how these were overcame.


Attendees will learn how Rocksteady made one of the most complete weapon upgrade and rarity systems.

Intended Audience

This is for weapons, concept, and technical artists. No specific prerequisites are required, as it will be focused on an overall view of Rocksteady's systems.

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