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Creating Instant Games with DOTS: Project Tiny (Presented by Unity Technologies)

Etienne Whittom (Project Tiny Editor Team Lead, Unity Technologies)

Vlad Vukicevic (Project Tiny Runtime Team Lead, Unity Technologies)

Ralph Huawert (VP of Platforms, Unity Technologies)

Location: Room 3022, West Hall

Date: Tuesday, March 19

Time: 11:20am - 12:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Dev Day

Vault Recording: Video

Audience Level: Intermediate

Are you developing instant games? Come meet members of the Project Tiny team, who will give you a quick walk through of our new Data-Oriented Technology Stack (DOTS) and its strengths for creating instant games. At the end of this session, you'll have a good understanding of DOTS' Entity Component System (ECS) and how to structure your project with this new architecture.

Takeaway

A basic understanding of DOTS and how to structure a project using Project Tiny.

Intended Audience

Unity Game Developers