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GDC + VRDC 2019 Session Scheduler

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Creating Real-Time VFX with the Visual Effect Graph (Presented by Unity Technologies)

Julien Fryer (Graphics Programmer, Unity Technologies)

Thomas Iche (Senior VFX Technical Artist, Unity Technologies)

Location: Room 3022, West Hall

Date: Tuesday, March 19

Time: 2:40pm - 3:40pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Visual Arts

Format: Sponsored Dev Day

Vault Recording: Video

Audience Level: Intermediate

Interested in creating filmlike effects in Unity such as fire, smoke or sci-fi holograms? Attend this informative session led by Graphics Programmer Julien Fryer and Senior VFX Technical Artist Thoms Iché, who will reveal how the Pin-Screen effect in the Spaceship demo (first shown at Unite Los Angeles) was created. They'll also touch on the philosophy behind the Visual Effect Graph and cover recent updates.