Qingfeng Zeng (Game Lead Artist, NetEase)
Location: Room 2016, West Hall
Date: Friday, March 24
Time: 3:00 pm - 3:30 pm
Pass Type:
All Access Pass, Core Pass
Topic:
Design, Visual Arts
Format:
Lecture
Vault Recording: Video
Audience Level: All
In this session, Qingfeng Zeng, Game Lead Artist at NetEase, will focus on the building process of hand-painted stylized art pipeline and the development experience for Harry Potter: Magic Awakened—including concept design theory at the early stage, implementation of stylized character and scene assets, special effects and action production, character and scene shader design, and related custom stylized render pipeline.
Takeaway
Attendees will leave with the experience of a complete hand-painted stylized game development experience, including early design ideas, art pipeline, custom character, and scene Toon Shading, stylized action and special effects production ideas, and toon shading pipeline.
Intended Audience
This is for game developers and artists who are interested in hand-painted stylized art development, especially those individuals and teams who want to create a unique art style production pipeline.