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Cultural Preservation Using Game Technology

Atia Newman  (Associate Professor, Rochester Institute of Technology)

Location: Room 202, South Hall

Date: Friday, March 25

Time: 3:00 pm - 3:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass - Get your pass now!

Topic: Advocacy, Visual Arts

Format: Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: No

At a time when awareness of social inequity and bias is at its peak, artists and game creators are searching for ways to apply their skills toward creating more socially responsible content. One possible answer is to explore how to apply gaming techniques to existing sciences. While game technology has already been applied with great success in areas of education and training, there are still a multitude of fields where we can make an impact. The field of digital cultural preservation is one such area, where game technology can be used to bring cultures together in a way it has never done before.
In this session, creator Atia Newman will guide you through the process and the experience of developing the Lahore Fort Digital Preservation Project and discuss the unexpected value that she discovered in the endeavor.


Attendees will get to see how game technology can be used to enhance existing sciences and make scholarly knowledge more broadly accessible to general audiences. By sharing the rich and varied histories of marginalized cultures we can give audiences the tools to empathize with other nations.

Intended Audience

This talk is for game artists interested in exploring the socially beneficial applications of game technology and the role it can play in cultural preservation.