GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Data-Driven Inverse Kinematics via Intel® Deep Learning Deployment Toolkit (Presented by NCsoft, in association with Intel)

Han-yong Jang (Ph.D and team leader of gaming AI from NCsoft HQ, NCsoft)

Dongwon Yoon (Game AI Engineer, Game AI Team, NCSOFT)

Location: Room 3009, West Hall

Date: Thursday, March 21

Time: 3:00pm - 3:30pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: TBD

Audience Level: All

Inverse kinematics (IK) technology helps game developers create natural character animations, but its complexity makes it time-consuming to implement across a large cast. This talk shows how the Intel® Deep Learning Deployment Toolkit (DLDT) library allows game developers to quickly deploy deep-learning algorithms to solve character IK problems and to yield better results.

Takeaway

TBD

Intended Audience

TBD