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Deep Learning Based Large Scale Inverse Kinematics Accelerated by Intel OpenVINO Toolkit (Presented by NCsoft, in association with Intel)

Hanyoung Jang (Ph.D and Team Leader, Motion AI Team, NCSOFT))

Dongwon Yoon ( Game AI Engineer, Game AI Team, NCSOFT)

Location: Room 3009, West Hall

Date: Thursday, March 21

Time: 3:00pm - 3:30pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Inverse kinematics (IK) technology helps game developers create natural character animations, but its complexity makes it time-consuming to implement across a large cast. This talk introduces our deep learning approach, which generates more natural full-body IK animations, and represents how we accelerate the proposed algorithm enough to handle hundreds of game characters within a few milliseconds by using the Intel® OpenVINO toolkit

Takeaway

TBD

Intended Audience

TBD