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Nathan Blau (Researcher, Riot Games)
Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!
Vault Recording: TBD
Audience Level: All
Discover the data and research behind the more than 140 Champions of 'League of Legends' as Nathan Blau (Researcher for Riot Games) presents how this data informs decisions at the team, product, and studio level. This talk introduces unique datasets, models, and visualizations on the game telemetry of champions, as well as player sentiment on champions through Riot's "Mass Champion Survey". This talk also answers questions such as: how does Riot decide what champions to update next? What can gender differences in champion preferences teach you about how to make more inclusive and iconic casts of characters? Why is Yasuo (the infamous wind samurai) beloved in China but polarizing in the US (and what can you do with that information)?
From the 'League of Legends' Champions data, attendees will get insight into how using massive quantitative and qualitative datasets, balancing between perception and reality when dealing with data, and how to be data informed about their players to make better decisions about their IP, games, and studio strategy.
This talk is for designers, producers, researchers, analysts, and anyone who is interested about game telemetry data, player sentiment data, and how to use these data to inform decisions.