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David & Goliath: How a Newbie Solo Developer Landed on Xbox Game Pass

Davionne Gooden  (Creative Director, Studio Zevere)

Date: Tuesday, August 4

Time: 9:00am - 9:30am

Pass Type: Conference Pass - Get your pass now!

Topic: Business & Marketing, Career & Studio Development

Format: Session

Vault Recording: Video

Audience Level: All

Davionne Gooden explains his four-year journey taking She Dreams Elsewhere from a scrappy, solo developed project begun in high school into a fully-realized game set to launch on multiple platforms, including Xbox Game Pass for PC and Console. He'll explain the connections that led to the deal, how he managed the process, and kept up creative momentum while dealing with time-heavy bizdev tasks. This talk will showcase the challenges and methods he used while showcasing his game on a limited budget, and dealing with large companies and obstacles as a one-person studio.


Attendees will learn various ways to connect and maintain professional relationships within the industry, and navigate the stressful processes of business development as a first-time solo developer.

Intended Audience

This talk is designed for solo developers, small teams, students, or junior developers just starting out in the industry.