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March 9-13, 2026
Moscone CenterSan Francisco, CA

GDC 2025 Session Viewer

'Delta Force': Performant High-Quality Terrain and Biome Technology for PC and Mobile

Hang Jiao  (Engine Team Lead, Tencent Games)

Lichuan Wang  (Technical Art Team Lead, Tencent Games)

Location: Room 2018, West Hall

Date: Friday, March 21

Time: 3:00 pm - 4:00 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Track: Programming

Format: Lecture

Vault Recording: Video

Audience Level: All

Delta Force is committed to providing an excellent gaming experience across both PC and mobile platforms. Through continuous advancements in mobile game development, Team Jade has successfully bridged the quality gap between the mobile and PC versions of the game. By leveraging a unified set of art assets, the team ensures high performance across both platforms.

This presentation will provide in-depth technical insights, focusing on critical areas such as terrain and biome rendering, dual-platform performance optimization, and efficient workflows. Attendees will gain valuable knowledge on reducing the quality gap in cross-platform projects, implementing streamlined production methods that minimize both development and maintenance costs.

Takeaway

Participants will acquire practical solutions for aligning quality standards across platforms in cross-platform game development, while adopting efficient workflows to deliver seamless performance on PC, console, and mobile devices.

Intended Audience

Mobile game rendering programmers and developers engaged in cross-platform development for PC, console, and mobile games.



Connecting the Global Game Development Community