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Designing Augmented Reality Games with Snapdragon Spaces (Presented by Qualcomm)

Steve Lukas  (Director, Product Management, Qualcomm)

Katie McCort  (-)

Location: Room 2000, West Hall

Date: Thursday, March 24

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Design

Format: Sponsored Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: Yes

Qualcomm

Steve Lukas from Qualcomm Technologies will present Qualcomm's plans for helping developers scale up the future of AR gaming with design considerations and tools to bring your mobile games from concept to (augmented) reality.

Takeaway

Attendees will leave with a greater understanding of how to leverage various input mechanisms and design considerations adapting mobile applications into augmented reality using the Snapdragon Spaces XR Developer Platform.

Intended Audience

Attendees looking to create augmented reality apps or adapting their mobile app into augmented reality, developers will learn about design considerations and tools to bring their apps from concept to augmented reality.