View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Evan Nikolich (Senior Design Director, Respawn Entertainment)
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Production & Team Leadership
Format: Session
Vault Recording: TBD
Audience Level: All
Evan Nikolich has been in the games industry for nearly 20 years and has spent the last 6+ years in design and creative director roles on Destiny and Apex Legends. He has been on a long journey to develop his design sense and sharpen his creative skills. Evan is going to discuss his philosophy on developing a strong design sense that he defined over multiple games he's worked on and hard earned lessons. The aim is to give you practical advice that can be actioned after you leave the talk and speed you along your journey to develop a killer design sense.
Learn how to develop and sharpen a strong design sense through practical practices. Learn how to view games a their basic system structures, methods to craft compelling, define crisp constraints, and how to cultivate useful feedback to target your player.
For anyone involved in game development interested having impact on the creative process. A strong game design sense, no matter your background or expertise, will make you a strong contributor to your game and your team.