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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Developing Marvel's 'Iron Man VR' for Meta Quest (Presented by Meta)

Matt Walker  (Director of Production, Meta (Camouflaj))

Michelle Pecoraro  (3D Artist, Endeavor One)

Spencer Humphries  (Game Designer, Endeavor One)

Location: Room 3022, West Hall

Date: Wednesday, March 22

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: VR/AR

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Meta

"Marvels Iron Man VR is a made-for-VR-story story that originally launched on PSVR in July of 2020, and debuted on the Meta Quest 2 and Pro last December. Iron Man is one of the most iconic Super Heroes and the game allows users to suit up in Tony's armor to take to the skies, having complete control of his suit, gear, gadget, and weapons.

In this talk, Camouflaj developers will discuss adapting the title for the completely wireless Quest 2 headset and share insights on the unique challenges and opportunities they faced."

Takeaway

Session attendees will gain insights into the development process and best practices for porting their games and delivering optimized experiences on Meta Quest 2.