Keyu Wu (Senior User Experience Researcher, Thunderfire UX)
Location: Room 2001, West Hall
Date: Friday, March 24
Time: 10:00 am - 11:00 am
Pass Type:
All Access Pass, Core Pass
Topic:
Business & Marketing, Production & Team Leadership
Format:
Lecture
Vault Recording: Video
Audience Level: All
As gaming communities continue to grow, there are two distinct patterns: Decentralized and Centralized. The former has a more loose structure, allowing players to communicate freely (like Discord, NGA, and other public channels). The latter has a relatively core figure—such as the manager of a game guild, or a game's well-known streamer.
This presentation will introduce the characteristics, differences and segmentation types of these two game communities, as well as share some targeted and effective management methods so the community can have a positive impact on the game. We will also give examples on how to avoid risks in community management and maintain the good development of the community.
Takeaway
Attendees will learn how to distinguish between decentralized and centralized communities and effectively maintain them through different management ideas, strengthen the connection between players and the game, and increase the players' sense of belonging to the game through the community. It is also important to reduce misconceptions about managing centralized communities.
Intended Audience
This is for anyone interested in the game community, and who want to promote game development through community.