GDC 2024 is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Diversity in Game Audio Roundtable

Chase Bethea  (Composer / Technical Music Designer, Independent)

Noa Beazley  (Composer, Independent)

Katelyn Isaacson  (Singer / Sound Designer, Independent)

Star Victoria Power  (Composer, Slide20XX)

Location: Room 314, South Hall

Date: Wednesday, March 20

Time: 9:00 am - 10:00 am

Pass Type: All Access Pass, Core Pass, Audio Pass - Get your pass now!

Topic: Audio

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: All

Tech industries, including the video game industry, are predominantly composed of cis, white, male individuals. Thanks to the momentum of social movements such as #MeToo (2017), #BlackLivesMatter (2020), and #StopAsianHate (2020-21), efforts to address systemic issues are increasing, but there's still plenty of work to be done. It's absolutely critical to keep these conversations going. As industry professionals with firsthand experience existing as diverse individuals in a homogeneously dominated space, this group aims to lead these vital discussions in order to facilitate lasting change.

Takeaway

Attendees will gain a better understanding of the issues facing diverse members of the game audio field. They'll gain a heightened awareness of their own unconscious bias and how to mitigate them when interacting with diverse individuals.

Intended Audience

This talk is appropriate for individuals who identify as diverse and allies who are interested in creating a more inclusive game industry.



Connecting the Global Game Development Community

GDC Vault icon
Game Developers Choice Awards icon
Independent Games Festival (IGF) icon
GameDeveloper.com icon