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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Diversity in Game Audio Roundtable

Chase Bethea  (Composer / Technical Music Designer, Independent)

Noa Beazley  (Composer, Independent)

Katelyn Isaacson  (Singer / Sound Designer, Independent)

Star Victoria Power  (Composer, Slide20XX)

Pass Type: All Access Pass, Core Pass, Audio Pass - Get your pass now!

Topic: Audio

Format: Roundtable

Vault Recording: TBD

Audience Level: All

Tech industries, including the video game industry, are predominantly composed of cis, white, male individuals. Thanks to the momentum of social movements such as #MeToo (2017), #BlackLivesMatter (2020), and #StopAsianHate (2020-21), efforts to address systemic issues are increasing, but there's still plenty of work to be done. It's absolutely critical that we keep these conversations going. As industry professionals with firsthand experience existing as diverse individuals in a homogeneously dominated space, we aim to lead these vital discussions in order to facilitate lasting change.


Attendees will gain a better understanding of the issues facing diverse members of the game audio field. They'll gain a heightened awareness of their own unconscious bias and how to mitigate them when interacting with diverse individuals.

Intended Audience

This talk is appropriate for individuals who identify as diverse and allies who are interested in creating a more inclusive game industry.

Connecting the Global Game Development Community

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