GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Down the Rabbit Hole with Oculus Quest (Presented by Oculus)

Chris Pruett (Director of Ecosystem, Oculus)

Location: Room 2020, West Hall

Date: Wednesday, March 20

Time: 10:30am - 11:30am

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Design

Format: Sponsored Session

Vault Recording: TBD

Audience Level: Intermediate

With 6DoF VR platforms, presence and fidelity are built-in. However, building interactivity and truly immersive environments can be challenging. Developing a compelling game requires a deep understanding of input, tracking, performance optimization, and more. This talk will cover the unique considerations for Rift and Oculus Quest and will provide practical guidance on how to target, develop, and launch a 6DoF game.


Attendees will walk away with a thorough understanding of which 6DoF devices make the most sense for their game, and how to successfully build for Oculus Quest and Rift.

Intended Audience

This talk is targeted at developers who have worked in VR in some capacity previously, or for experienced developers looking to get started with Oculus Quest.