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EA's Studio Organization: Lessons Learned (Presented by Electronic Arts)

Laura Miele (Chief Studios Officer, EA)

Vince Zampella (Head of Respawn Entertainment & DICE LA, Respawn)

David Rutter (General Manager, EA's European Studios, EA)

Cam Weber (Executive Vice President & Group GM, EA SPORTS, EA)

Samantha Ryan (Senior Vice President, EA: Mobile, Maxis & BioWare Studios, EA)

Location: Room 2020, West Hall

Date: Thursday, March 19

Time: 11:30am - 12:30pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, VRDC Add On - Get your pass now!

Topic: Production & Team Management

Format: Sponsored Session

Vault Recording: TBD

The last two years have been a time of growth and evolution for EA's Studios Organization. Join Laura Miele, EA's Chief Studios Officer, along with her global leadership team - Vince Zampella, Samantha Ryan, Cam Weber, and David Rutter - as they reflect on some of the organization's challenges and what steps they’re taking to solve them. During the course of the conversation they will discuss the importance of fostering and preserving individual studio cultures and how doing so will play an important role in their plans to make great games that consistently exceed players’ expectations.