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Educators Summit: Cross-Campus Collaborations

Ira Fay (CEO, Fay Games)

Jichen Zhu (Associate Professor, Drexel University)

Tom Corbett (Special Faculty, ETC, Carnegie Mellon University)

Mary Flanagan (Founder, & Fairchild Distinguished Professor, Dartmouth College)

Pass Type: All Access Pass, Core+Summits Pass, Summits Pass - Get your pass now!

Topic: Educators

Format: Session

Vault Recording: TBD

Audience Level: All

In traditional academia, many non-game-dev professors have little exposure to interdisciplinary collaborations. Furthermore, existing structures and processes in place at many institutions can inhibit effective cross-campus collaborations. On the other hand, game development is fundamentally interdisciplinary, and therefore game programs are often best poised to work together across disciplines, and across campus.

In this session, each panelist will present a case study of their own cross-campus collaborative work, using real-world examples. We discuss challenges and best practices specific to working with others in widely varying fields and predict the future of such collaborative projects in academia.


Attendees will leave the session with detailed knowledge of pitfalls and best practices related to cross-campus collaborations. Through case studies and real-world examples, attendees gain insight into how four top educators navigate such collaborations, and how to employ those techniques at their own institutions.

Intended Audience

Anyone is welcome to attend this panel, and no prerequisite knowledge is required! Educators interested in working with others outside their disciplines will particularly benefit, as well as anyone interested in academia generally, especially the institutional structures that inhibit or encourage collaborative, cross-campus work.