GDC 2025 Session Viewer
Educators Summit: Game Professor Help Desk
John Sharp (Professor of Games & Learning, The New School)
Jose Zagal (Professor, University of Utah)
Mia Consalvo (Professor, Concordia University)
Kishonna Gray (Professor, University of Michigan)
Katherine Isbister (Professor, UC Santa Cruz)
Emma Westcott (Professor, OCAD University)
Location: Room 3011, West Hall
Date: Tuesday, March 18
Time: 9:30 am - 10:30 am
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Track: Educators
Format: Panel
Vault Recording: Video
Audience Level: All
Game courses and degree programs have exploded in popularity over the last decade. This has led to a lot of good things—more students heading out into the game industry and related fields with excellent training, more opportunities for faculty jobs, a wider acceptance of the value of games in higher ed. But this growth hasn't come without challenges—under-resourced courses; insufficient equipment and space for students to learn and work; administrations happy to have the tuition and grant dollars, but not really supporting faculty as employees; high-stakes reviews organized by people and systems not accustomed to the game industry; etc, etc.
Game Professor Help Desk here to help! Seasoned game academics will take your questions, and help workshop strategies and solutions to make life in academia a little easier. Bring your questions and successful strategies alike, and we'll so how we can work together to make things better for us all.
Takeaway
Attendees will come away from this session with two main takeaways: practical solutions to common issues in navigating higher education as a professor, and a network of colleagues to draw upon when future challenges arise.
Intended Audience
This session is for all teaching game courses and in game programs within higher education. It is intended to provide practical solutions and support for navigating the quirks and frictions of higher education.