View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
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Eliya Cohen (Assistant Professor, University of Utah)
Location: Room 3020, West Hall
Date: Tuesday, March 19
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Vault Recording: TBD
Audience Level: All
From classic debates over violence in video games to more recent discussions over monetization, crunch, and sustainability, video games bring out interesting moral problems and many opinions associated with them. These discussions aren't always productive. What are the best ways to engage in reasoned discussion rather than a mere exchange of difference? What tools should educators teach students to help them better articulate their views and structure a defense of their position? This talk introduces three argumentative techniques used in analytic philosophy to supplement the work already taught in game ethics classes. Audience members will learn these techniques---simplifying examples, analogous cases, and justifying principles---through their application to game ethics cases.
Audience members will learn three argumentative techniques commonly used in analytic philosophy to better articulate justifications for their moral positions in video games (e.g. lootboxes, violence, pay-to-win) and facilitate a reasoned debate rather than a mere exchange of difference.
This talk is for anyone, from industry or education, interested in tools to think and talk about game ethics. It is for game educators looking to guide students through debate over moral topics (e.g. crunch, microtransactions) and supplements the syllabi of existing game ethics classes.