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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Educators Summit: Next Level Arcade: Course Case Study

Jessie Contour  (Assistant Professor of Practice, University of Texas at Austin)

Pass Type: All Access Pass, Summits Pass

Topic: Educators

Format: Lecture

Vault Recording: TBD

Audience Level: All

In this case study, Jessie Contour, Assistant Professor of Practice at the University of Texas at Austin, will deep dive into the teaching methodologies in UT Austin's course Next Level Arcade (NLA).

In NLA, students work in teams over a semester to produce alternative control arcade games for projects like alt.ctrl.GDC. The journey starts with a research and ideation process to rapidly generate ideas and form students into teams based on wide-ranging individual specialties. On their teams, students work together to plan, build, document, and present the final project.

Along the way, they also cover topics like self-promotion in the indie game industry, holistic approaches for tying the game theme to every aspect of development, buttons and knobs, and project management strategies for the best possible project results and team cohesion.

Takeaway

Educators will learn methods for organizing and guiding complex long-term project environments. Game designers will take away a holistic system for tying the game theme to every aspect of development. All attendees are invited to attend alt.ctrl.GDC on the Expo Floor and playtest the games there.

Intended Audience

This is for educators running project-based courses, as well as game designers interested in the methods for integrating alternative controllers into their skillset.