GDC 2025 Session Viewer
Effortless Game Testing with Planning Agents (Presented by Filuta AI)
Filip Dvorak (CEO, Filuta AI)
Location: Room 3020, West Hall
Date: Wednesday, March 19
Time: 10:30 am - 11:00 am
Pass Type: All Access Pass, Audio Pass, Core Pass, Expo Pass, Indie Games Summit Pass, Summits Pass - Get your pass now!
Track: Programming
Format: Sponsored Session
Vault Recording: Not Recorded
Audience Level: All

Decades of research in Planning Agents for autonomous control in Earth’s orbit and Space started to be leveraged in industries on Earth, from healthcare and manufacturing up to automated gameplaying. In this talk, we show how Planning Agents can exponentially reduce efforts in maintaining test scripts, reduce the total time of game testing by an order of magnitude, continually evaluate the cognitive complexity of gameplay, and how automated domain synthesis and large language models minimize the efforts needed for integrating Planning Agents into games at any stage of development.