GDC 2025 Session Viewer
'Eggy Party': Server Architecture and Optimization Practices Supporting 40 Million DAU
Mengfei Li (Programmer, NetEase Games)
Tong Sun (Senior SRE Manager, NetEase Games)
Location: Room 3011, West Hall
Date: Thursday, March 20
Time: 1:30 pm - 2:00 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Programming
Format: Lecture
Vault Recording: TBD
Audience Level: All
This session dives into the server architecture and optimization strategies behind "Eggy Party", a massively popular party and UGC game boasting 40 million daily active users. This session explores the hybrid service structure supporting Egg Party, including central, battle, and stateless business servers, designed to meet large-scale user demands. Attendees will learn about the hybrid deployment architecture for battle servers, the multi-cloud strategy using the self-developed GameCloud platform, that ensure optimal performance and low latency. The session also covers AI-driven dynamic scaling systems that ensure robust service and cost-efficiency, and non-stop maintenance technology enabling seamless updates without disrupting player experience, these advancements have maintained uninterrupted service for over 600 days while reducing operational costs.
Takeaway
Attendees gain insights into the server architecture that support Eggy Party's 40 million DAU, including hybrid service structures, multi-cloud strategies, edge computing deployment, non-stop maintenance technology and AI-driven dynamic scaling, also understand how these solutions achieve low latency, ensure uninterrupted service, and optimize resource utilization while controlling costs.
Intended Audience
This session targets game developers, server engineers and technical directors involved in large-scale online games.
Basic knowledge of server infrastructure, cloud computing and online game development is recommended for optimal understanding of the presented concepts and strategies.