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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Elevate Your Game With Confidence in Your Code (Presented by SmartBear)

Rosty Sokolov  (Senior Solutions Engineer, SmartBear)

Location: Room 2000, West Hall

Date: Wednesday, March 22

Time: 10:30 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Smartbear

Maintaining confidence while delivering code is increasingly challenging. Whether it's building mobile games on Unity or a Nintendo Switch game on the Unreal Engine, developers face growing demands to build and release games swiftly and continuously add features to keep users engaged. The challenge lies in shipping code at a rapid pace while managing associated risks. Learn about modern approaches that instill confidence in development teams by letting them make data-driven decisions throughout the software delivery cycle.

Discover how game development teams can adopt techniques such as phased rollouts, feature flags, experiments, and stability performance metrics that enhance confidence throughout the game development and delivery process.

Takeaway

Developers will learn how to confidently release games faster while mitigating risks using techniques around stable error monitoring, phased rollouts, feature flagging, and experimentation.

Intended Audience

Any game developer will find value in this session. Whether you're developing mobile games or console games, you'll be interested in learning how to manage today's fast-paced game development environment.