Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
James Smith (SVP of the Bugsnag Product Group at SmartBear, Bugsnag, a SmartBear company)
Date: Wednesday, July 21
Time: 9:40am - 10:10am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Production & Team Management
Format: Sponsored Session
Vault Recording: Not Recorded
After our session the audience will have an understanding of how to approach managing risks and control mechanisms that boost confidence when shipping new game versions faster. Additionally, we will discuss how to monitor stability metrics that can serve as the data-driven layer throughout the game development and delivery process.
Developers, software engineers, release managers