GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Ensuring a Positive, Collaborative Team Culture

Richard Carrillo  (Creative Director, Sledgehammer Games)

Date: Thursday, July 22

Time: 3:40pm - 4:10pm

Pass Type: All Access Pass, Core Pass

Topic: Design, Production & Team Management

Format: Session

Vault Recording: Video

Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation

During development, almost all eyes are on the product or the schedule. When the focus is on the game's quality and shipping, team health and team satisfaction can begin to decline, and some leaders have a tendency to micro-manage and become more task-oriented.

The most successful teams have strong leaders who develop and continually reinforce a Positive, Collaborative Culture – one that encourages and respects the contributions of every team member and focuses on ensuring the team believes in the product and in each other.

Richard Carrillo, Creative Director at Sledgehammer Games Toronto, will break down and explore the five essential priorities of this culture: the Team, the Player, the Game/Vision, The Craft, and the Idea.

Takeaway

Attendees will gain a stronger understanding on how to implement a positive, collaborative culture, what it means, and how the right approach leads to more trust amongst the team and with the product.

Intended Audience

Production members of all levels, from juniors to managers to directors, are stakeholders in ensuring a healthy team culture. This talk is aimed at developers across all job families in production.