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Richard Carrillo (Game Design & UX Community Director, Ubisoft Toronto Inc)
Pass Type: All Access Pass, Core Pass
Topic: Design, Production & Team Management
Vault Recording: TBD
Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation
During development, almost all eyes are on the product or the schedule. When the focus is on the game's quality and shipping, team health and team satisfaction can begin to decline, and some leaders have a tendency to micro-manage and become more task-oriented.
The most successful teams have strong leaders who develop and continually reinforce a Positive, Collaborative Culture – one that encourages and respects the contributions of every team member, and focuses on ensuring the team believes in the product and in each other.
Veteran developer Richard Carrillo, Game Design & UX Community Director at Ubisoft Toronto, will break down and explore the five essential priorities of this culture: the Team, the Player, the Game/Vision, The Craft, and the Idea.
Attendees will gain a stronger understanding on how to implement a positive, collaborative culture, what it means, and how the right approach leads to more trust amongst the team and with the product.
Production members of all levels, from juniors to managers to directors, are stakeholders in ensuring a healthy team culture. This talk is aimed at developers across all job families in production.