View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
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All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Sandra "Maxi" Molina (Creative Director & Voice Director, Rho Labyrinths & SandraMJdev)
Radiant G (Indie Game Dev & Writer, Radiant G! Studios & Pro Game Guides)
Monica Fan (Associate Game Designer, Schell Games)
GabeJamesGames (Creative Director, Roll20)
Location: Room 2005, West Hall
Date: Wednesday, March 23
Time: 3:30 pm - 4:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!
Topic: Advocacy, Visual Arts
Viewing Experience: In-Person
Vault Recording: Video
Audience Level: No
A little fanservice never hurt anyone, but the industry has been known to be rather one-sided in that regard. That's why we're here to teach you how to amp the volume up to 11 and harness the power of making players fall in love with your characters... this time, through a queer eye!
Join Radiant G!, Monica Fan, GabeJamesGames and Sandra "Maxi" Molina as they discuss the history of fanservice, and how we can move forward in a more positive direction by designing attractive characters of and for all genders. Through this panel, you will learn how fanservice can maximize your characters' appeal, while avoiding the cis heteronormative male gaze exclusive pitfalls that character and costume designers have run into in the past.
Attendees will learn about the history of fanservice, and how to create attractive characters of all genders that can appeal to a variety of wide and niche audiences.
Creators who want to diversify character design, and defy the cis heterenormativity that has been present within fanservice.
Players who want to see positive change in the games industry and surrounding industries: both in general, and in regards to attractive characters.