GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

'Escape The Lost Pyramid': Larger than Home, Larger than Life

Cyril Voiron (Studio Strategic Innovations Director and Executive Producer, Ubisoft Blue Byte Gmbh)

Thorsten Leimann (Game Designer, Ubisoft Blue Byte Gmbh)

Pass Type: All Access, VRDC Add On - Get your pass now!

Topic: Game VR/AR

Format: Session

Vault Recording: TBD

Audience Level: All

Cyril Voiron, Executive Producer of Ubisoft Escape Games and Game Designer Thorsten Leimann will share Ubisoft Blue Byte's journey into location based VR entertainment. Creating 'Escape The Lost Pyramid', an escape game in virtual reality set in the world of 'Assassin's Creed Origins' solely for Escape Rooms and VR Arcades, implied many challenges and discoveries. Cyril and Thorsten will share what the team of 12 developers learned during the development and are still learning now that the game is live in exploitation.

Takeaway

Attendees will learn many tips and solutions that Ubisoft Blue Byte implemented to develop a multiplayer cooperative experience for a mainstream audience and for location based VR venues, from a design to a business perspective.

Intended Audience

This talk is for any developer interested in LBVR with a specific interest to learn more about the LBVR business as well as
the design constraints to develop a mainstream cooperative multiplayer VR experience. No prerequisite knowledge needed.