Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Caitlin McGee (Performance & Esports Medicine Director, 1HP)
Elliot Smithson (Esports Physical Therapist, 1HP)
Jonathan Chung (Esports Medicine & Performance Staff, 1HP)
Pass Type: All Access Pass, Summits Pass
Vault Recording: TBD
Audience Level: N/A: I would like to deliver a virtual presentation only
Academics, gamers, and global organizations are slowly beginning to build a body of research for esports medicine and performance. As of this year, the first two esports medicine research journals have been created and are available for publication. This presentation will will provide a general overview of existing research relevant to not only players but also the support staff comprising the infrastructure, as well as provide proposed areas for future research coordination between organizations, developers, researchers, and competitors. Panelists will include a variety of esports medical practitioners, including physical therapists, athletic trainers, and chiropractors, who have been working in the esports medicine sphere since 2015.
Attendees will leave this presentation with an understanding of the current state of research in esports medicine, as well as an understanding of areas for collaboration and further research.
Games researchers, developers, scholastic gaming organizations (both club and varsity level), esport organizations