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Esports Summit: Scholastic Esports: The Future of the Industry's Workforce

Samantha Anton (Chief Operating Officer, North America Scholastic Esports Federation)

Mark Deppe (Director, UCI Esports)

Pass Type: All Access Pass, Core+Summits Pass, Summits Pass - Get your pass now!

Topic: Esports

Format: Session

Vault Recording: TBD

Audience Level: All

Esports, is an education game changer! With the rise of scholastic esports, educators have a unique opportunity to validate their students' interests, support their social emotional learning, and connect them with future workforce aspirations.

In our panel of program leadership and active esports educators, we will share how the North America Scholastic Esports Federation builds the future through more than video gameplay alone. Through a fully credentialed, state-approved curriculum that intertwines esports and education, a network of esports clubs across North America, and organized league play, this work within scholastic esports emphasizes the holistic learning of the student!

Takeaway

Identify the impact of scholastic esports on youth engagement with future workforce opportunities. Share, learn and reflect on what schools are doing to include scholastic esports on their campus. Provide industry professionals with the opportunity to mentor young students who are passionate about gaming and esports. Use research-based toolkits & curriculum to form high school or community-group esports clubs. Understand how students benefit through connected play, mentorship and learning.

Intended Audience

This session is open to all attendees, old and new to esports, who are interested in learning how the implementation of scholastic esports impacts interest in future workforce opportunities.