GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Ethics in Artificial Intelligence

Timoni West (Director of XR Research, Unity Technologies)

Luke Dicken (Director, Central and Strategic Analytics, Zynga)

Emily Short (Character Engine Product Manager, Spirit AI)

Celia Hodent (UX Consultant, Independent)

Aleissia Laidacker (Interaction Director, Magic Leap)

Location: Room 2002, West Hall

Date: Tuesday, March 19

Time: 11:20am - 12:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: AI Summit

Format: Session

Vault Recording: TBD

Artificial intelligence and machine learning has become quite the buzz words lately. In the excitement of all the many benefits AI promises, it can be easy to neglect the ethical issues any new technology brings with it. AI in games has been used for years to bring life to your game worlds, stories and characters. You now have the ability to use AI and big data to learn more about your players and the real world around you. Ethics of AI brings to light the gap between how AI can be used vs how AI should be used in games. This panel will discuss the opportunities, challenges and solutions around the ethics of using AI for games, and how you can imbue your AI with ethical thinking.

Takeaway

Audience members will come away with a deeper understanding about the possibilities of AI and machine learning being used in games and the ethics that developers should consider.

Intended Audience

All levels of game developers interested or working in AI.