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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Calvin Gu (Senior Technical Artist, Tencent)
Location: GDC Partner Stage, Expo Floor, North Hall
Date: Thursday, March 23
Time: 10:30 am - 11:00 am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Production & Team Leadership
Format: Sponsored Session
Vault Recording: Not Recorded
Audience Level: Intermediate
This session seeks to address the problems developers face with old-fashioned formats and tool sets, and how Omniverse and USD can improve the game development pipeline. It will provide guidance on how to develop a proprietary Unreal workflow supported by Omniverse live-layers, and illustrate how multiple artists and machines can collaborate in real-time.