GDC 2025 Session Viewer
External Development (Outsourcing) Roundtable Day 1
Carl Schmidt (Senior Director of External Development, Zynga)
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Visual Arts
Format: Roundtable
Vault Recording: TBD
Audience Level: All
External Development, or Outsourcing as it is commonly referred, plays a huge role in the game development industry and with it comes a huge amount of challenges. The External Development Roundtable is a moderated forum discussion surrounding external development topics which are mainly generated by the participants. Whether it's team/leadership buy-in, career growth, best practices, vendor relations, etc. this roundtable will provide a forum for questions, ideas and solutions from industry peers on the front lines of external development. Attendees from all experience levels and disciplines are welcome and will benefit from the discussion. Attendees are strongly encouraged to participate in the conversation.
Takeaway
Attendees should leave with an increased awareness of the challenges and solutions that come with external development and how different studios, developers and service providers approach these challenges. They will have a better understanding of external development which they can apply to their own pipeline for more successful external engagements.
Intended Audience
The primary audience for this session are game developers, outsource managers and studio team leadership across all disciplines as well as service providers who are interested in candidly discussing topics related to the challenges of Outsourcing and External Partnerships in game development.