Amanda Vandenburg (Community & Support Senior Associate, Lumi Interactive)
Location: Room 3016, West Hall
Date: Tuesday, March 21
Time: 3:50 pm - 4:20 pm
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Advocacy
Format:
Lecture
Vault Recording: Video
Audience Level: All
In a game where players can say anything, they continually choose kindness.
Lumi Interactive is a venture-backed company that has created an ethical free-to-play game that supports community mental health. In the process, they've created a genuinely kind community while scaling their company in line with their core values.
Amanda Vandenburg, the Community and Support Senior Associate at Lumi, discusses the supportive working environment that upholds the mental health of employees while maintaining productivity. Learn about Crowdhealing, the evidence-based practice of collective healing, and how Lumi has incorporated this into their free-to-play wellbeing game, Kinder World.
Amanda will discuss the building of empathy in players to create a kind community inside and outside the game.
Takeaway
Attendees will learn the intentional hiring practices and benefits Lumi offers to staff, as well as practical tips on creating an open and supportive environment with a primarily remote team. You'll learn about ethical f2p monetization and game and community design choices that have created a kind player base.
Intended Audience
This is for anyone interested in mental health and games. It's aimed towards people who want their company and game community to be a kinder place. It will be particularly useful for game designers, community managers, team leaders, and founders.