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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Fair Play Summit: Crowdhealing: Founding a Company and Community Around Kindness

Amanda Vandenburg  (Community & Support Senior Associate, Lumi Interactive)

Location: Room 3016, West Hall

Date: Tuesday, March 21

Time: 3:50 pm - 4:20 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Advocacy

Format: Lecture

Vault Recording: Video

Audience Level: All

In a game where players can say anything, they continually choose kindness.

Lumi Interactive is a venture-backed company that has created an ethical free-to-play game that supports community mental health. In the process, they've created a genuinely kind community while scaling their company in line with their core values.

Amanda Vandenburg, the Community and Support Senior Associate at Lumi, discusses the supportive working environment that upholds the mental health of employees while maintaining productivity. Learn about Crowdhealing, the evidence-based practice of collective healing, and how Lumi has incorporated this into their free-to-play wellbeing game, Kinder World.

Amanda will discuss the building of empathy in players to create a kind community inside and outside the game.

Takeaway

Attendees will learn the intentional hiring practices and benefits Lumi offers to staff, as well as practical tips on creating an open and supportive environment with a primarily remote team. You'll learn about ethical f2p monetization and game and community design choices that have created a kind player base.

Intended Audience

This is for anyone interested in mental health and games. It's aimed towards people who want their company and game community to be a kinder place. It will be particularly useful for game designers, community managers, team leaders, and founders.